Table of Contents

Struct Angle

Namespace
H.Extensions.Unit
Assembly
H.Extensions.Unit.dll
public readonly struct Angle : IPhysicalQuantity
Implements
Inherited Members
Extension Methods

Constructors

Angle(PhysicalQuantity)

public Angle(PhysicalQuantity q)

Parameters

q PhysicalQuantity

Angle(double)

public Angle(double v)

Parameters

v double

Properties

Dimensions

public Dimensions Dimensions { get; }

Property Value

Dimensions

Value

public double Value { get; init; }

Property Value

double

Methods

Compare(Angle, Angle)

public static int Compare(Angle v1, Angle v2)

Parameters

v1 Angle
v2 Angle

Returns

int

Equals(object)

Indicates whether this instance and a specified object are equal.

public override bool Equals(object obj)

Parameters

obj object

The object to compare with the current instance.

Returns

bool

true if obj and this instance are the same type and represent the same value; otherwise, false.

GetHashCode()

Returns the hash code for this instance.

public override int GetHashCode()

Returns

int

A 32-bit signed integer that is the hash code for this instance.

Parse(string)

public static Angle Parse(string s)

Parameters

s string

Returns

Angle

Parse(string, UnitsSystem)

public static Angle Parse(string s, UnitsSystem system)

Parameters

s string
system UnitsSystem

Returns

Angle

Squared()

public SolidAngle Squared()

Returns

SolidAngle

ToString()

Returns the fully qualified type name of this instance.

public override string ToString()

Returns

string

The fully qualified type name.

ToString(params Unit[])

public string ToString(params Unit[] units)

Parameters

units Unit[]

Returns

string

ToString(UnitsSystem, FormatOption)

public string ToString(UnitsSystem system, UnitsSystem.FormatOption option)

Parameters

system UnitsSystem
option UnitsSystem.FormatOption

Returns

string

ToString(FormatOption)

public string ToString(UnitsSystem.FormatOption option)

Parameters

option UnitsSystem.FormatOption

Returns

string

ToString(int, params Unit[])

public string ToString(int precision, params Unit[] units)

Parameters

precision int
units Unit[]

Returns

string

TryParse(string, out Angle)

public static bool TryParse(string s, out Angle q)

Parameters

s string
q Angle

Returns

bool

TryParse(string, UnitsSystem, out Angle)

public static bool TryParse(string s, UnitsSystem system, out Angle q)

Parameters

s string
system UnitsSystem
q Angle

Returns

bool

Operators

operator +(Angle, Angle)

public static Angle operator +(Angle v1, Angle v2)

Parameters

v1 Angle
v2 Angle

Returns

Angle

operator /(Angle, Angle)

public static Dimensionless operator /(Angle v1, Angle v2)

Parameters

v1 Angle
v2 Angle

Returns

Dimensionless

operator /(Angle, AngularVelocity)

public static Time operator /(Angle v1, AngularVelocity v2)

Parameters

v1 Angle
v2 AngularVelocity

Returns

Time

operator /(Angle, Dimensionless)

public static Angle operator /(Angle v1, Dimensionless v2)

Parameters

v1 Angle
v2 Dimensionless

Returns

Angle

operator /(Angle, Time)

public static AngularVelocity operator /(Angle v1, Time v2)

Parameters

v1 Angle
v2 Time

Returns

AngularVelocity

operator /(Angle, double)

public static Angle operator /(Angle v1, double v2)

Parameters

v1 Angle
v2 double

Returns

Angle

operator /(Angle, int)

public static Angle operator /(Angle v1, int v2)

Parameters

v1 Angle
v2 int

Returns

Angle

operator ==(Angle, Angle)

public static bool operator ==(Angle v1, Angle v2)

Parameters

v1 Angle
v2 Angle

Returns

bool

operator >(Angle, Angle)

public static bool operator >(Angle v1, Angle v2)

Parameters

v1 Angle
v2 Angle

Returns

bool

operator >=(Angle, Angle)

public static bool operator >=(Angle v1, Angle v2)

Parameters

v1 Angle
v2 Angle

Returns

bool

operator !=(Angle, Angle)

public static bool operator !=(Angle v1, Angle v2)

Parameters

v1 Angle
v2 Angle

Returns

bool

operator <(Angle, Angle)

public static bool operator <(Angle v1, Angle v2)

Parameters

v1 Angle
v2 Angle

Returns

bool

operator <=(Angle, Angle)

public static bool operator <=(Angle v1, Angle v2)

Parameters

v1 Angle
v2 Angle

Returns

bool

operator *(Angle, Angle)

public static SolidAngle operator *(Angle v1, Angle v2)

Parameters

v1 Angle
v2 Angle

Returns

SolidAngle

operator *(Angle, Dimensionless)

public static Angle operator *(Angle v1, Dimensionless v2)

Parameters

v1 Angle
v2 Dimensionless

Returns

Angle

operator *(Angle, Frequency)

public static AngularVelocity operator *(Angle v1, Frequency v2)

Parameters

v1 Angle
v2 Frequency

Returns

AngularVelocity

operator *(Angle, double)

public static Angle operator *(Angle v1, double v2)

Parameters

v1 Angle
v2 double

Returns

Angle

operator *(Angle, int)

public static Angle operator *(Angle v1, int v2)

Parameters

v1 Angle
v2 int

Returns

Angle

operator *(double, Angle)

public static Angle operator *(double v1, Angle v2)

Parameters

v1 double
v2 Angle

Returns

Angle

operator -(Angle, Angle)

public static Angle operator -(Angle v1, Angle v2)

Parameters

v1 Angle
v2 Angle

Returns

Angle

operator -(Angle)

public static Angle operator -(Angle v)

Parameters

v Angle

Returns

Angle