Table of Contents

Class LoadAnimationBehavior

Namespace
HeBianGu.Service.Animation
Assembly
HeBianGu.Service.Animation.dll

容器内子控件加载时触发动画效果

public class LoadAnimationBehavior : Behavior<FrameworkElement>, IAnimatable, IAttachedObject
Inheritance
LoadAnimationBehavior
Implements
Inherited Members
Extension Methods

Fields

EndProperty

public static readonly DependencyProperty EndProperty

Field Value

DependencyProperty

EndValueProperty

public static readonly DependencyProperty EndValueProperty

Field Value

DependencyProperty

IsUseAllProperty

public static readonly DependencyProperty IsUseAllProperty

Field Value

DependencyProperty

LoadAnimationTypeProperty

public static readonly DependencyProperty LoadAnimationTypeProperty

Field Value

DependencyProperty

SplitProperty

public static readonly DependencyProperty SplitProperty

Field Value

DependencyProperty

StartValueProperty

public static readonly DependencyProperty StartValueProperty

Field Value

DependencyProperty

Properties

End

public double End { get; set; }

Property Value

double

EndValue

public double EndValue { get; set; }

Property Value

double

IsUseAll

public bool IsUseAll { get; set; }

Property Value

bool

LoadAnimationType

public LoadAnimationType LoadAnimationType { get; set; }

Property Value

LoadAnimationType

Split

public double Split { get; set; }

Property Value

double

StartValue

public double StartValue { get; set; }

Property Value

double

Methods

OnAttached()

Called after the behavior is attached to an AssociatedObject.

protected override void OnAttached()

Remarks

Override this to hook up functionality to the AssociatedObject.

OnDetaching()

Called when the behavior is being detached from its AssociatedObject, but before it has actually occurred.

protected override void OnDetaching()

Remarks

Override this to unhook functionality from the AssociatedObject.