Class RelayCommand<T>
public class RelayCommand<T> : ICommand
Type Parameters
T
- Inheritance
-
RelayCommand<T>
- Implements
- Inherited Members
- Extension Methods
Constructors
RelayCommand(Action<T>)
public RelayCommand(Action<T> executeCommand)
Parameters
executeCommand
Action<T>
RelayCommand(Action<T>, Predicate<T>)
public RelayCommand(Action<T> executeCommand, Predicate<T> canExecuteCommand)
Parameters
Properties
CanExecuteCommand
public Predicate<T> CanExecuteCommand { get; }
Property Value
- Predicate<T>
ExecuteCommand
public Action<T> ExecuteCommand { get; }
Property Value
- Action<T>
Methods
CanExecute(object)
Defines the method that determines whether the command can execute in its current state.
public bool CanExecute(object parameter)
Parameters
parameter
objectData used by the command. If the command does not require data to be passed, this object can be set to null.
Returns
Execute(object)
Defines the method to be called when the command is invoked.
public void Execute(object parameter)
Parameters
parameter
objectData used by the command. If the command does not require data to be passed, this object can be set to null.
Events
CanExecuteChanged
Occurs when changes occur that affect whether or not the command should execute.
public event EventHandler CanExecuteChanged