Table of Contents

Class FlashBehavior

Namespace
HeBianGu.Base.WpfBase
Assembly
HeBianGu.Base.WpfBase.dll

动画帧 闪烁效果

public class FlashBehavior : Behavior<FrameworkElement>, IAnimatable, IAttachedObject
Inheritance
FlashBehavior
Implements
Inherited Members
Extension Methods

Fields

DurationProperty

public static readonly DependencyProperty DurationProperty

Field Value

DependencyProperty

IsAnimationProperty

public static readonly DependencyProperty IsAnimationProperty

Field Value

DependencyProperty

IsUseAllProperty

public static readonly DependencyProperty IsUseAllProperty

Field Value

DependencyProperty

RepeatBehaviorProperty

public static readonly DependencyProperty RepeatBehaviorProperty

Field Value

DependencyProperty

SplitMilliSecondProperty

public static readonly DependencyProperty SplitMilliSecondProperty

Field Value

DependencyProperty

TimelinesProperty

public static readonly DependencyProperty TimelinesProperty

Field Value

DependencyProperty

Properties

Duration

public double Duration { get; set; }

Property Value

double

IsAnimation

public bool IsAnimation { get; set; }

Property Value

bool

IsUseAll

public bool IsUseAll { get; set; }

Property Value

bool

RepeatBehavior

public RepeatBehavior RepeatBehavior { get; set; }

Property Value

RepeatBehavior

SplitMilliSecond

public double SplitMilliSecond { get; set; }

Property Value

double

Timelines

public ArrayList Timelines { get; set; }

Property Value

ArrayList

Methods

OnAttached()

Called after the behavior is attached to an AssociatedObject.

protected override void OnAttached()

Remarks

Override this to hook up functionality to the AssociatedObject.

OnDetaching()

Called when the behavior is being detached from its AssociatedObject, but before it has actually occurred.

protected override void OnDetaching()

Remarks

Override this to unhook functionality from the AssociatedObject.