Class FlowableExtension  
  
  
    - Namespace
- H.Controls.Diagram.Presenter.Flowables
- Assembly
- H.Controls.Diagram.Presenter.dll
 
  
  
  
    public static class FlowableExtension
   
  
    - Inheritance
- 
      
      FlowableExtension 
    - Inherited Members
- 
    
    
    
    
    
    
    
  
Methods
  
  
  CanClear(DiagramFlowableState)
  
  
  
  
  
    public static bool CanClear(this DiagramFlowableState state)
   
  Parameters
  
    - stateDiagramFlowableState
Returns
  
    - bool
  CanReset(DiagramFlowableState)
  
  
  
  
  
    public static bool CanReset(this DiagramFlowableState state)
   
  Parameters
  
    - stateDiagramFlowableState
Returns
  
    - bool
  CanStart(DiagramFlowableState)
  
  
  
  
  
    public static bool CanStart(this DiagramFlowableState state)
   
  Parameters
  
    - stateDiagramFlowableState
Returns
  
    - bool
  CanStop(DiagramFlowableState)
  
  
  
  
  
    public static bool CanStop(this DiagramFlowableState state)
   
  Parameters
  
    - stateDiagramFlowableState
Returns
  
    - bool
  GotoState(IEnumerable<Node>, Func<IFlowablePartData, FlowableState?>)
  
  
  
  
  
    public static void GotoState(this IEnumerable<Node> nodes, Func<IFlowablePartData, FlowableState?> gotoState)
   
  Parameters
  
    - nodesIEnumerable<Node>
- gotoStateFunc<IFlowablePartData, FlowableState?>
  Reset(IEnumerable<Node>)
  
  
  
  
  
    public static void Reset(this IEnumerable<Node> nodes)
   
  Parameters
  
    - nodesIEnumerable<Node>
  Stop(IEnumerable<Node>)
  
  
  
  
  
    public static void Stop(this IEnumerable<Node> nodes)
   
  Parameters
  
    - nodesIEnumerable<Node>
  ToDiagramFlowableState(bool?)
  
  
  
  
  
    public static DiagramFlowableState ToDiagramFlowableState(this bool? value)
   
  Parameters
  
    - valuebool?
Returns
  
    - DiagramFlowableState
  ToFlowableState(bool?)
  
  
  
  
  
    public static FlowableState ToFlowableState(this bool? value)
   
  Parameters
  
    - valuebool?
Returns
  
    - FlowableState
  ToState(IFlowableResult?)
  
  
  
  
  
    public static FlowableState ToState(this IFlowableResult? result)
   
  Parameters
  
    - resultIFlowableResult
Returns
  
    - FlowableState
  Wait(IEnumerable<Node>)
  
  
  
  
  
    public static void Wait(this IEnumerable<Node> nodes)
   
  Parameters
  
    - nodesIEnumerable<Node>